For more than beginners.
Just like most professionals in this industry, I am a self-taught level designer.
Maybe that’s why we love to share our knowledge so much to make it easier for anyone behind us.
Even if I say so, there’s a big chance you cannot become my student right now as I’m probably busy with making another game or I’m teaching in a different part of the world than you are!
But that’s ok. I’ve prepared this simple list of resources just for a situation like this.
If you don’t have a seasoned professional at hand, you can get into the craft the same way we all did.
On your own!
Here is just one little problem…
THERE IS TOO MUCH STUFF NOW!
To balance this immense amount of resources available I backtracked all articles, talks, and videos that I used to hone my basics.
Then I found alternatives for all the sources that are no longer available.
Lastly, I selected just a few essentials and categorized them into multiple stages to make them more digestible.
Before you jump to the content, I would like to share something with you.
It’s a light guide that should help you make sense of these materials. It also includes my tips and possible practice assignments.